> Much (maybe most) software has no market or community. > Just bugs and costs. From a bottom-line perspective, if you fear building a real, contributing community, for whatever reason, you will stick to your bugs and support costs, leech as much as you can by standing on the shoulders of other open source communities, but keep as much as you can proprietary. Fear, unfortunately, often springs from a lack of experience and knowledge at the highest levels of a corporate culture. Run correctly, the community building efficiency of the open-source project is unrivaled. Any business that can benefit by building a software community must recognize the awesome power of open-source software projects in this respect. Far fewer benefit than could. > To me, it looks like there are more company-sponsored > open source projects where the alternative was to > keep it in-house than there are projects where the > alternative was to license as a proprietary product. Either type usually accepts that Open Source Software projects are are software community building mechanisms, first and foremost. Both create a feedback loop whose benefits can outlast any company. Fremantle likely does not accept this, which is seems to happen when you spend too much time trying to define a free software business. -Rich http://rbodo.blogspot.com http://www.linkedin.com/in/complete Skype: richbodo irc: irc.freenode.net, rich